Hey there, gaming enthusiasts! We’re thrilled to share GIANTY’s unforgettable journey at the Game Developers Conference (GDC) 2025. Imagine a whirlwind of creativity, buzzing conversations, and groundbreaking ideas—all packed into a few incredible days.
From the frantic last-minute prep to the awe-inspiring final moments, GDC 2025 was a rollercoaster of excitement. Buckle up—we’re excited to take you along for the ride!
Meet the Team: J. and Khanh
Let’s kick things off with the dynamic duo who represented GIANTY at GDC: J. Eckert and Khanh Ho.
J., our Business Development Consultant, is a gaming industry veteran with a knack for spotting opportunities and building connections. He’s the guy who thrives on swapping insights and shaking hands. Then there’s Khanh, our Business Development Executive, whose passion for innovation is contagious. He’s all about pushing boundaries and uncovering fresh ideas.
Together, they brought unstoppable energy to GDC, ready to dive in and make the most of every moment.

Preparing for GDC: Last-Minute Details and Excitement
The days leading up to GDC were a whirlwind at GIANTY. Think of it like a team of chefs perfecting a recipe—every detail had to be spot-on.
We held several meetings to fine-tune our approach, focusing on three key goals:
- Networking strategies to connect with the right people.
- Showcasing our services, like art outsourcing and market access support.
- Unveiling our new shooting game prototype—a real labor of love.
We brainstormed conversation starters (because a good icebreaker goes a long way!), polished our pitch, and pulled some late nights to ensure the prototype’s every pixel and mechanic was flawless. By the time we packed our bags, the anticipation was through the roof—we couldn’t wait to get started!

Day One: Connecting and Discussing Key Topics
Stepping into the Moscone Center on day one was like walking into a live wire of creativity. The air buzzed with energy as developers, artists, and industry leaders from around the world mingled and exchanged ideas.
We jumped right in, proudly representing GIANTY and eager to connect. The day was packed with conversations—deep dives into game development challenges, discussions about 2D and 3D art outsourcing, and strategy talks with our Japanese market experts about breaking into new territories. People were genuinely curious about how we could help bring their visions to life, and we loved every second of it.
The highlight? Teasing our shooting game prototype during these chats. We dropped hints about its fresh mechanics, sparking curiosity and excitement. Attendees’ eyes lit up as they imagined how it might fit into their own projects. Day one set the tone with high-octane engagement—we were hooked!

Day Two: Exploring the Expo Hall and Showcasing Our Prototype
If day one was electric, day two cranked it up to eleven with the Expo Hall opening. It was like a playground for game devs—every corner offered something new to discover.
We marveled at a puzzle game weaving augmented reality into its core, blurring the lines between digital and physical in a jaw-dropping way. A third-person adventure sucked us in with a story so gripping we lost track of time. And the AI-integrated sandbox? Its dynamic, responsive world showed us the future of machine learning in gaming.
The real thrill came when we showcased our own creation: a heart-pounding shooting game prototype. We shared it during meetings and networking sessions, and the response was electric. With its fast-paced action and innovative control scheme, it sparked excitement and drew enthusiastic feedback. Between demos, we connected with other devs, swapping stories and tackling challenges together. Day two proved GDC is all about sharing and inspiring each other.

Last Day: Inspired by Student Projects
By the final day, we thought we’d seen it all—then the student showcase blew us away. These young developers, fueled by university support and boundless imagination, were redefining game dev.
Imagine these wild concepts:
- A rhythm game where you swing a custom katana controller to hit beats.
- A cooking game with a rice bowl-shaped peripheral for stirring and chopping.
- A game navigating a monster’s guts, controlled by a device shaped like a cat’s butt (yes, really!).
Chatting with these students, we were floored by their passion. Their projects were love letters to their childhoods, cultures, and wildest dreams—unburdened by commercial constraints.
Khanh nailed it:
Seeing these students pour their hearts into their work, free from budget pressures, was truly inspiring. It reminds us why we do this.
J. agreed,
It’s about keeping that creative spark alive, no matter where you are in your career.
Their energy hit us like a tidal wave, leaving us humbled and motivated.
Conclusion: What GIANTY Took Away from GDC
As we left GDC 2025, we carried more than just business cards and tired feet. Our hearts were full of inspiration, our minds buzzing with ideas, and our commitment to gaming stronger than ever.
The connections we made, the innovations we encountered, and the passion we witnessed reaffirmed why we’re in this industry. At GIANTY, we’re more determined than ever to help studios bring their boldest visions to life—whether through art outsourcing, market strategies, or cutting-edge prototypes like the one we shared.
Here’s to the future of gaming—may it be as daring, imaginative, and fun as what we saw at GDC! Were you at GDC 2025 with us? Share your favorite moments or biggest inspirations in the comments below. And if you’re working on something exciting in the game dev world, let’s connect! At GIANTY, we’re always ready to collaborate and bring the next big thing to life.